Sony Portable Game Console PSP Go ! Coming This Fall !LINK!
The PlayStation Portable uses the common "bar" form factor. The original model measures approximately 6.7 by 2.9 by 0.9 inches (170 by 74 by 23 mm) and weighs 9.9 ounces (280 g). The front of the console is dominated by the system's 4.3-inch (110 mm) LCD screen, which is capable of 480 272 pixel display resolution with 24-bit color, outperforming the Nintendo DS. Also on the unit's front are the four iconic PlayStation face buttons (, , , ); the directional pad, the analog "nub", and several other buttons. The system also has two shoulder buttons, a USB 2.0 mini-B port on the top of the console, and a wireless LAN switch and power cable input on the bottom. The back of the PSP features a read-only Universal Media Disc (UMD) drive for access to movies and games, and a reader compatible with Sony's Memory Stick PRO Duo flash cards is located on the left of the system. Other features include an IrDA-compatible infrared port (this was discontinued in PSP-2000 and later) and a two-pin docking connector; built-in stereo speakers and headphone port; and IEEE 802.11b Wi-Fi for access to the Internet, free online multiplayer gaming via PlayStation Network, the ability to purchase games from PlayStation Store (now discontinued), and data transfer.
Sony portable game console PSP Go ! coming this Fall
The PSP Go features 802.11b Wi-Fi like its predecessors, although the USB port was replaced with a proprietary connector. A compatible cable that connects to other devices' USB ports is included with the unit. The new multi-use connector allows video and sound output with the same connector using an optional composite or component AV cable. As with previous models, Sony also offers a cradle (PSP-N340) for charging, video out, and USB data transfer on the PSP Go. This model adds support for Bluetooth connectivity, which enables the playing of games using a Sixaxis or DualShock 3 controller. The use of the cradle with the controller allow players to use the PSP Go as a portable device and as a console, although the output is not upscaled. PlayStation 1 games can be played in full screen using the AV/component cable or the cradle.
In order to meet the needs of the growing number ofPlayStationNetwork users looking for digital entertainmentcontent, SCE along with third party developers and publishers willcontinue to enhance the content line-up withinPlayStationStore for the launch of PSPgo, scheduled this fall.More and more new and attractive titles will become available fordownload from PlayStationStore as well as on UMD. This broadcontent offering across all genres includes new games, free-demos,PS one classics for PSP, add-on items for game titles, andtrailers.
A commonly floated theory for Chinatown Wars' lackluster start is that mature games simply don't sell well on Nintendo's platforms. That theory may soon be tested, as Rockstar Games today said that Grand Theft Auto: Chinatown Wars will be available for Sony's PSP this fall. The game will see release via traditional retail discs, as well as a digital download through the PlayStation Network for Sony's newly unveiled UMD-less PSP Go, which will be available in the US on October 1.
As with the DS installment, Rockstar Leeds is leading development on the PSP edition of Chinatown Wars. Rockstar notes that the PSP game won't just be a port of its DS counterpart, with the publisher promising enhanced widescreen graphics, as well as improved lighting and animations. Chinatown Wars on the PSP also offers new story missions, though up-and-coming Triad gangster Huang Lee remains the portable title's protagonist.
For gamers looking for a portable gaming experience, there are a few options on the market, including the Nintendo Switch and the Steam Deck. A few years prior, Sony was also in the portable gaming market, and it managed to make big waves with the PSP and, to a lesser extent, the PS Vita. These handhelds proved that it is possible to take the home console gaming experience and pack it into an impressive portable gaming system that also serves as a media powerhouse.
Although the PSP was very popular, the PS Vita struggled to bring Sony economic success. Consequently, Sony has tiptoed out of the portable gaming market, choosing to focus on home consoles and VR gaming instead. While this is a smart business move for Sony, gamers will sorely miss PlayStation's presence in the portable gaming scene.
When the PSP launched in 2004, it wasn't the only portable gaming system on the market. It faced tough competition from the Nintendo DS, but the PSP has a few things that make her stand out. It sports a large LCD screen and accepts UMDs, which complements its robust media capabilities. Its superior processing power also lets the PSP deliver graphics far beyond what the DS can, making it the go-to system at the time for gamers looking for a console gaming experience on the go.
According to Sony, it is unlikely that it will pursue portable gaming again. Due to the reasons above, and Sony's focus on its home consoles and VR headsets, Sony Interactive Entertainment CEO Jim Ryan has revealed that making handheld gaming consoles is "a business that [PlayStation's] no longer in now." It is an understandable position for Sony to take, as it would rather focus on its specialty rather than encroach on a playing field that Nintendo is dominating. Furthermore, thanks to remote play, gamers can stream their games on their phones and tablets, providing a reasonable solution for PlayStation gamers still craving a portable experience.
At this year's E3 Expo in Los Angeles, both Sony and Microsoft pushed upcoming services and devices that allow users to download full games to their hardware. For Microsoft, it's a new arm of its online marketplace that will let gamers download full retail games to their system's hard drives. For Sony, it's the new PSP Go, a slimmed-down version of its flagship portable gaming hardware that does away with its game slot in place of pushing Wi-Fi game downloads to its 16GB of built-in memory.
But let's get real for a moment, this is nothing new. In fact, game companies have been trying to get direct-download games working on consoles since the early 1980s. Let's take a brief look at previous efforts to sell console games without any physical media:
Nintendo's RandNet (1999-2001):Nintendo's RandNet service was specific to the 64DD add-on to the Nintendo 64. Released only in Japan, this peripheral added a magnetic disk drive to the bottom of the console and allowed for games that took up more space than Nintendo 64 cartridges could hold.
At this year's E3, Microsoft announced plans to offer a similar service to Xbox Originals, except for Xbox 360 games. Called "Games on Demand," Microsoft is going to offer a selection of older titles, along with releasing new games as direct downloads. Each title falls somewhere between 4GB and 6GB in size, and can be redownloaded an unlimited number of times, if deleted.
But for me, a person who used a PSP Go regularly for several years, the good massively outweighs the bad. It's especially great for playing old PlayStation games. Classics like Final Fantasy 7, Soul Reaver, and Silent Hill look sublime on that crisp, bright little display. You can also turn the Go into an incredible portable retro gaming machine if you jailbreak it and load it with emulators. I look back on it fondly as one of the best experiences I've ever had with a games console, glaring flaws and all.
Sonythis week announcedthat it's putting to rest its PSP Go handheld game console and will no longer produce or shipadditional units once inventory runs out. To anyone who follows the portable gaming scene,this shouldn't come as any surprise, unless you're simply shocked it took Sony this long tothrow in the white towel. Despite Sony's lofty ambitions, the PSP Go never lived up to itspotential.
In July 2006, news spread of a billboard advertisement released in the Netherlands which depicted a white woman holding a black woman by the jaw, saying "PlayStation Portable White is coming." Some found this to be racially charged due to the portrayal of a white woman subjugating a black woman. Two other similar advertisements also existed, one had the two women facing each other on equal footing in fighting stances, while the other had the black woman in a dominant position on top of the white woman. The stated purpose of the advertisements was to contrast the white and black versions of its game console available for sale. These ads were never released in the rest of the world, and were pulled from the Netherlands after the controversy was raised. Despite having been released only in the Netherlands, the advertisement gathered international press coverage. Engadget notes that Sony may have hoped to "capitalize on a PR firestorm".
Sony hopes to take on Apple's iPhone, Research in Motion's BlackBerry and Nokia devices by offering the first smartphone that is based on a portable game console, with a set of controls that allows very advanced gaming.
When asked about hard numbers, Greenberg tweeted that Microsoft was waiting for the official industry numbers before commenting. The game review site, Gamespot, extrapolated previously reported numbers from October to come up with approximately 124,850 consoles sold during this past Black Friday week.